2010
05.06

So Apple has created a new rule that only Mac-approved tools/language (C/C++ and Objective C) can be used to create iPhone/iPad applications, and you can hear whining from Adobe and Flash developers that they are being “restricted” by Apple.

Holy crap.  I could not believe I was reading all these whining.

I can certainly understand Jobs’ point on why Apple should restrict the tools to the bare minimum: At the end of the day, we want the devices to be as efficient as possible as far as power/resources is concerned.  It’s not so much as an issue with desktop devices, but it is a HUGE ISSUE on cellphones and portable devices.  No matter how thin a framework (Flash) is, it can never be as efficient as a code written in native language (Cocoa/Objective-C/C/C++).

Apple might be doing this restriction out of spite, but that’s hardly relevant.

We’ve seen Flash and how bloated and horrendous it is as far as resource management.  I would not want that thing draining the battery of my iPhone.

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